Destiny 2 is set for major Eververse 'loot crate' changes, and more

Destiny 2 is set for major Eververse 'loot crate' changes, and more

If those adjustments go as far as Destiny 2's players have wanted ever since the game's launch, they should substantially address the perception that with Destiny 2, Bungie has placed more of a premium on generating income through microtransactions than creating the ideal gameplay experience.

Much of what Barrett discusses is in an effort to prevent Destiny 2 players from being locked out of certain content because they don't own the game's expansions.

Barrett shared that Eververse was not meant to be a substitute for end game content and rewards.

Items such as Ghosts, ships and sparrows, as well as emotes, colour shaders and weapon ornaments are available through Eververse.

In it, players will now have two different ranks in the Crucible, the option to host a private match with friends, new modes, seasonal vendor rewards, additional Vault space, PC clan chat, and more.

There will also be a major game update on January 30th, with the expansion of the Masterwork system to include armor. Masterworks are a category of item that has better stats with the base-level item. Benedict, the raid vendor, will also directly sell both Leviathan and Eater of Worlds armour and weapons, in exchange for Calus tokens and legendary shards.

In February, Bungie will add Destiny 1: Rise of Iron's strike scoring and use this in Nightfall instead of the disliked time limit mechanic.

"We're taking the time we need in development of Expansion 2 that will allow us to react to player feedback from Curse of Osiris", Barrett said. So planned to introduce there major changes in the upcoming seasons.

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That said, Bungie will be making changes to how the Eververse works in upcoming Seasons. The place where you grind for items that are hard to come by. We've only scratched the surface of what's in store.

Find Bungie's full blog post here.

Destiny 2 players won't have to worry about a lack of content in 2018.

This update will also make Raid rewards "more unique and interesting".

February will also feature Mods 2.0, "a full rework" of mods to pare down redundant mods, allow for more unique theming, and "greatly increasing their impact on your power". This includes adding Ghosts, Sparrows, and ships (to date found only in Bright Engrams) to achievement reward pools.

Bungie will likely have additional details as the next Destiny 2 live event gets closer. Bungie warn the scope of the rework "could push parts or all of it out to early spring". Lastly, this update will include PC Tower Chat, quickplay improvements, the appearance of Fireteam members on the destination map. This will favor activity rewards over Bright Engrams.

There are even some plans that stretch out to autumn 2018, though these are vague bullet points for the time being and only represent a "small sample" of items Bungie is hoping to add in the future.

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